Locations
Can be home to characters.
Strange tunnels wind through the Blighted Wilds. Though few know of them, they can prove quite useful for traveling rapidly - or living where you won't be found. Strange creatures do live here that are seen nowhere else on Aerius.
Can be home to characters.
One of the largest rivers to run through the Great Sea of Sand, this separates several different regions and is quite difficult to cross beyond the few officially maintained crossings.
Can be home to characters.
Dextroluma can live anywhere they choose to - wherever they go, they will receive support from Galactica in acquiring the mushrooms they need to survive.
Can be home to characters.
Owned by an extremely wealthy Dextroluma, Peak 69 is known as one of Aerius' best party spots - for those who can afford to go visit, at least.
Can be home to characters.
The Xygoroth Underground is part of the planet Xygoroth and primarily inhabited by the Nunuke species.
Can be home to characters.
Maquette is the world inhabited by Lockettes, a magical species who inhabit humanoid 'shells'. They have a unique connection to Dextroluma, as sometimes the soul of a Dextroluma is reborn in Maquette as a Dexette.
Can be home to characters.
As the homeworld of humans, Earth has a complicated and difficult history with Aerius.
Can be home to characters.
Although not the capitol of the Peaks, Tephra Terraces is a deeply wealthy city located near the border with the Great Sea of Sand.
Can be home to characters.
A small town in the middle of a field of what could be classed as 'baby' volcanos, Magma Fields is not necessarily a calmer place to call home than the Peaks' largest cities.
Can be home to characters.
Built in the caldera it is named for, Caldera City is the vibrant heart of the Obsidian Peaks.
Can be home to characters.
Cerulean Shores is a beach town on one of the islands in the Realm of Tides. While the rest of the island opted to join the Azure Coast when it formed, the town chose to remain.
Can be home to characters.
The capitol city of the Realm of Tides, Tide is a city of many levels, spanning from the surface of the ocean to the seafloor below.
Can be home to characters.
Sun Drop City shines on the horizon of the Grand Flora Exchange. Although designed in harmony with the nature around it, it features a number of reflective surfaces that make it quite unique.
Can be home to characters.
Valor Point is the highest peak on Aerius, and it's a bit of a brag for those who have climbed it, as it nearly pierces the atmosphere.
Can be home to characters.
Built into cliffsides that overlook the Great Sea of Sand, The Steps is a magnificent if precarious city, relying on magic to prevent erosion that might endanger its inhabitants.
Can be home to characters.
Far below Valor Point - and well below even Cirrus - lies the town of Glory, the last accessible part of the mountain that culminates in Valor Point. Above it is a massive fence built to keep the unauthorized out.
Can be home to characters.
Pine Pass is built on a border of the Verdant Kingdom, where the trees begin to blend into the foothills of the mountains.
Can be home to characters.
The Celestial Crossing is near one of the Verdant Kingdom's borders, a town in a rare space where the trees begin to fade out and the sky is visible all around.
Can be home to characters.
Verdure Villa is a popular vacation resort among Aerius' elites. It's in a cozy little cove of the Verdant Kingdom that ajoins to the Ocean, with trees fading into grass and then sand.
Can be home to characters.
Built within ancient trees, Canopy Town has a small footprint but a sizable population.