Locations
Can be home to characters.
A seemingly endless plain of obsidian, south of Brassborough, this area has not been explored beyond.
Can be home to characters.
The lands where the corrupt army once camped and where they fought the armies of the Verdant Kingdom and their closest allies.
Can be home to characters.
The Planetary Belt forms an orbital ring between Aerius and Dapsilia. While superficially similar to the Asteroid Belt of Sol, it is actually the fragments of two planets that collided long ago.
Can be home to characters.
Opal Hollow is a small slot canyon in the Frozen Plains that is famous across Selenophos for the way light reflects off its walls, making them appear opalescent.
Can be home to characters.
Relatively near to the border with Glacia, the Boreal Canyon appears as a large gash across the continent, a remnant of the last great move of Glacia's glacial sheet.
Can be home to characters.
Cleaver is a small town situated directly on the border between the Frozen Plains and Glacia.
Can be home to characters.
Lux Bay is the northernmost port on Aerius. Ships cannot usually travel beyond it, due to the polar ice.
Can be home to characters.
Beyond Cadmia, the Verrier Belt defines the outer edges of Selenophos.
Can be home to characters.
The Sovereign District of the Mystic Metropolis is not only the home of the Arcane Artifice's ruler, but also much of its bureaucracy. It sits at the very top of the Mystic Metropolis, spanning three levels of the city.
Can be home to characters.
The Favour District sits solidly in the center of the Mystic Metropolis, spanning nearly six levels of the city.
Can be home to characters.
Occupying the bottom ten levels of the Mystic Metropolis, the Rosette District is the backbone of the entire Arcane Artifice, feeding nearly the entire population.
Can be home to characters.
The Reverence District is the smallest one in the Mystic Metroplex, as it is comprised of just one level.