Locations

The Corrupt Court looms over Conquest from an ancient castle that has been resurrected from long abandoned ruins.

Can be home to characters.

Strange tunnels wind through the Blighted Wilds. Though few know of them, they can prove quite useful for traveling rapidly - or living where you won't be found. Strange creatures do live here that are seen nowhere else on Aerius.

Can be home to characters.

Silence is a tiny village on the outskirts of the Screaming Woods. Few reside here permanently, but campsites can often be seen scattered beyond the handful of permanent residences around the woods.

Can be home to characters.

Dark forest and thick fog surround these woodlands. Screams issue from them at all hours, and no one seems to know where they come from, let alone who.

Can be home to characters.

A melancholy little village, Endville is a popular place to take those with Stage 5 Corruption to live out their final days.

Can be home to characters.

Port Void is the sole port of the Blighted Wilds. Although it is not heavily populated, a few do live here, as it is where exiles from other kingdoms are dropped off, disoriented and drugged.

Can be home to characters.

Contains the following:

Blighted Wilds: Corrupt Court

Conquest is the primary city of the Blighted Wilds, host to most of the populace. Apartments and houses run ramshackle, with little to no evidence of city planning or regulation to be seen.

Can be home to characters.

The Blighted Wilds are a decently sized nation in spite of their underdeveloped state, and there are villages, towns, cities, and other places not described here that may live under the rule of the Royals or as yet still evade their control.

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