Traits
Flipper Fins (Common)
Flipper fins are a frequently observed fin type across Aerius, and are characterized by two fins that overlap somewhat at their bases and have shapes that curve similarly to a traditional mermaid tail fin. Usually the outside edge of each ‘flipper’ has a spine, but it varies - the spine can wrap around the entire edge of the fin, or there can be no spine. This fin type is generally more opaque.
Butterfly Fins (Common)
Butterfly fins are a frequently observed fin type across Aerius, and are characterized by three distinct pieces of thick and rigid fins shaped like pointed ovals, with the middle piece being smaller and layered behind the other two. Usually the outside edge of each fin has no spine, but it can vary- the spine can wrap around the entire edge of the fin, just the very top of the fin or there can be no spine. This fin type is generally more opaque.
Bloom Fins (Common)
Bloom fins are a frequently observed fin type across Aerius, and are characterized by two pieces of webbing that curve out along their edge and three spines - one at the top of the fin which curls slightly, one between the fin pieces, and one that curls slightly at the bottom. This fin type is generally of medium opacity.
Wing Fins (Common)
Wing fins are a frequently observed fin type across Aerius, and are characterized by their wing shaped webbing and singular spine at the top of the fin. Additionally wing fins possess the ability to open and close under the movement of the spine. This fin type is generally of medium opacity.
Scattered Fins (Common)
Scattered fins are a frequently observed fin type across Aerius, and are characterized by their five broad spines and comparably smaller five sections of webbing between them, with slight 'u' shaped curves on the edges that point in towards the body. While the spines are commonly thicker, they can vary in width. This fin type is generally of medium opacity.
Spiked Fins (Common)
Spiked fins are a frequently observed fin type across Aerius, and are characterized by four spines and three sections of webbing whose edges have ‘u’ shaped curves that point in towards the body, with the largest section being the middle section. This fin type is generally of medium opacity.
Standard Fin Placement (Common)
All dextroluma possess a pair of fins on their head (where a human’s ears would go). In addition to these, most dextroluma have at least one fin on each of their arms and at least one fin on each of their legs.
[Should a Dextroluma sustain an injury in which the limb is lost, this fin placement would still be counted as standard.]
Baubles (Common)
Some Dextroluma have little glowing shapes that dangle from their fins, which are called baubles. These can be any shape, but always match the Dextroluma’s glow color(s). It’s as normal for a Dextroluma to have baubles as it is for them to not have baubles.
Two or Less Horns (Common)
All dextroluma possess horns. Most of them only have one or two horns total, which is all they need and is sufficient to use their natural healing easily. Horns can be any shape or size.
Standard Horn Placement (Common)
Most dextroluma’s horns grow where one would expect to find horns - on the crown of the head, growing just under or above the hairline.
Single Colored Glow (Common)
All dextroluma have a glow, which affects their body markings, their fins, any baubles they may have, their blood and organs, their genitalia and nipples, and can determine the color of their horns as well. For the vast majority of dextroluma, all these things share a singular color without deviation.
Geometric Shape (Common)
Most charms found among Lockettes take simple and easily identifiable shapes. These range from shapes such as hearts and crescent moons to squares, circles, triangles, and hexagons. These charms are always a singular shape - a circle flanked by crescent moons would not count as a geometric shaped charm.
Band Collar (Common)
Most Lockette collars take the form of a simple banded collar. This collar may appear with some accessories - typically, frills or spikes are seen, but occasionally other embellishments are seen that do not alter the basic shape of the collar.
One Keyhole (Common)
A keyholes purpose is the regulation of internal saura, and for most Lockettes, one is sufficient for the task. A singular keyhole is generally enough to let out excess saura that might lead to fragmentation of their shell, without leaking so much saura as to be excessive or endanger the wellbeing of the Lockette.
Standard Keyhole Shape (Common)
All Lockettes possess a keyhole of some sort to regulate their internal saura. For most Lockettes, this takes the shape for which this trait is named, a simple hole as if for a key.
Two or Less Summons (Common)
All Lockettes possess at least one summon, but it’s quite common to see Lockettes who have two summons. The quantity of summons are set at manifestation, and always emblazoned with the Lockette’s charm in some fashion. They are summoned from the collar.
Weapon Summon (Common)
Most Lockettes manifest with a summon that takes the form of a weapon. A weapon is something that is either originally intended for the harm of others, such as a sword or gun, or has entered the popular consciousness as such, such as a broken bottle or a baseball bat covered in nails. While these summons can cause harm in the expected ways, they may also be able to manifest magical effects, though that is not always the case.
Intact (Common)
An intact shell is one that has seen no damage that has penetrated the exterior of the shell, however, sometimes shells are made missing pieces of limbs, these are always smooth and clean lines where the piece is missing. In some cases these shells may sometimes have scars that appear similar to those seen on humans, but these injuries have not broken through the surface of the shell and do not represent meaningful damage. (Sometimes they’re just aesthetic ‘tattoos’ or markings and not even actual scars).
BJD (Common)
A BJD shell is one of the commonly made types of shells. These shells are distinguished by the use of ball joints, and are less stiff when uninhabited. Ball Jointed prosthetics are commonly used as well; In some cases shells may be made with missing pieces, so prosthetics are fairly easy to come by and easy to install. Ball Jointed shells and prosthetics are typically believed to be easier for saura to control, and in particular to be easier for smaller sauras to inhabit, as the hollow spaces within the shell are smaller, and fragmentation of the body typically causes less loss of saura.
Articulated (Common)
An articulated shell is one of the commonly made types of shells. These shells are distinguished by being formed to resemble the exterior of a humanoid body that would possess interior joints. Articulated prosthetics are commonly used as well. They are believed to be somewhat more difficult for saura to control, as they typically are more rigid before becoming inhabited by saura, but are a popular choice for shellmakers as they are often simpler to make than a BJD shell.